Basic Controls:
     WASD for movement, Mouse1 (Left) to shoot projectiles.

Was intended to be some sort of rogue like game with chain reaction based items with a metaphysical commentary on time perception and its chain reactions. We're a small family group of first time game devs, first time Bevy users, so it's safe to say we were way too ambitious and weren't able to create a full gameplay loop. We learned tons though and had a good time doing it! Excited to make a real game in future jams?

Also low key the little goblin guy is a critically damped mass spring damper system :3


Updated 20 days ago
Published 25 days ago
StatusIn development
PlatformsHTML5
AuthorColeman Games

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